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Old Apr 15, 2007, 10:39 PM // 22:39   #1
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Default Help me with my Build :p!

I'm currently ranked 387 and I'd love to know ways I could possibly improve my build.

Anon Terror' D/W HB Build

Basically, my D/W and Paragon splits while the two monks hold the center. While fighting 4v4 or 3v3 I help boost the defence of my monk's with either my "Watch Yourself" shout or my paragon's "Stand your Ground" and "Never Give Up". I have enough power to outpressure a two monk backline and easily a monk backline. I cannot fight Assassin's 1v1 so I usually have General Morgahn follow me around when an Assassin is splitting. In addition to being able to outpressure a 2 monk backline, and lots of manueverbility to cap shrines another way I score points is by finding single stragglers and using YAA to cripple them and take them out before they can reach a monk.I'm currently 26-8 with the build and looking for ways to improve upon it.

Every single build I run is based on a YAA maincharacter and a paragon+2 monk backline. I have tried a N/W, R/W, P/W so far and a Dervish seems to be the most effective. I absolutely refuse to run a spirit spammer or an assassin, so don't suggest that please.

Last edited by AnonTerror; Apr 15, 2007 at 10:41 PM // 22:41..
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Old Apr 15, 2007, 11:07 PM // 23:07   #2
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I would suggest going with a W/Mo as your player character. Running a YAAhoo bar with mending touch and a big heal sig (combined with a +armor vs pierce) is easily enough to survive an assassin's combo, and usually they blow up or run pretty quickly afterwards. However, I don't know how much pressure one would output compared to that dervish. Another good option would be running a Cripslash warrior, something like cripslash, gash, final, disciplined/frenzy, mend touch, heal sig, enraging/sprint, bulls/distracting blow.

Why soldier's fury on your paragon when you could use aggressive refrain? You'd have to micro anthem of flame to keep it up when running, but that would free up an elite spot for something like cruel spear. I'd say soldier's fury->aggressive refrain and mighty throw->cruel spear.
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Old Apr 15, 2007, 11:25 PM // 23:25   #3
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And if you decide to go Yaa warrior and energy ever becomes a problem for you, you can always choose /A as your secondary and use signet of malice.
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Old Apr 16, 2007, 12:58 AM // 00:58   #4
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Quote:
Originally Posted by TheOneMephisto
I would suggest going with a W/Mo as your player character. Running a YAAhoo bar with mending touch and a big heal sig (combined with a +armor vs pierce) is easily enough to survive an assassin's combo, and usually they blow up or run pretty quickly afterwards. However, I don't know how much pressure one would output compared to that dervish. Another good option would be running a Cripslash warrior, something like cripslash, gash, final, disciplined/frenzy, mend touch, heal sig, enraging/sprint, bulls/distracting blow.

Why soldier's fury on your paragon when you could use aggressive refrain? You'd have to micro anthem of flame to keep it up when running, but that would free up an elite spot for something like cruel spear. I'd say soldier's fury->aggressive refrain and mighty throw->cruel spear.
Yeah I've tried switching up the dervish, a warrior would allow me to free up my secondary for Mending touch but still compared to a dervish the warrior has nothing to offer in terms of pressure. Banishing strike is vital, if theres a clumped spirit nest and the rit standing in it a single banishing strike would eliminate all of them in one swipe and possibly one hit spike the rit as well. In addition, wearying strike allows me to deep wound at will pretty much.

Cripslash is cool, but I'm looking for relentless pressure where I don't have to wait for adrenaline build up.

Switching soldier's fury may be a good idea. I might try it out. However, the 25 energy is really really steep when I also have to upkeep "Stand Your Ground" as well. And my dervish packs a great DW skill, I'm thinking about that Daze spear attack. What do you think?
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Old Apr 16, 2007, 02:26 AM // 02:26   #5
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Warriors have plenty to offer as a Yaa that your Dervish hasn't so far.
First off, you say you can apply DW at will with Wearying Strike, and then say a Warrior is nothing compared to a
Dervish in terms of pressure. But the downside of Wearying Strike is the Weakness you give yourself, and so far you have no anti-condition, except for Featherfoot Grace. 66% reduced damage really takes away from your pressure over time, and with a Warrior, you could just as easily go "Sever + Gash" or "Dismember + Executioner's". Warriors also offer a higher base armor, so you could free up "Watch Yourself!" for another skill. Here's an example of a Yaa build I ran with my warrior last week in Hero Battles, and this one could survive on it's own in most 1v1... and even 2v1's sometime, buying my other 3 heroes time to cap around.

Shield Bash (anti-assassin)
"You're All Alone!"
Dismember
Executioner's Strike
Frenzy
Healing Signet
Signet of Malice
Sprint

Play with that or a use a W/Mo for Mending Touch and see what you can get out of it for your build. Good luck!

Last edited by Soldat; Apr 16, 2007 at 02:29 AM // 02:29..
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Old Apr 16, 2007, 05:11 AM // 05:11   #6
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Quote:
Originally Posted by Soldat
Warriors have plenty to offer as a Yaa that your Dervish hasn't so far.
First off, you say you can apply DW at will with Wearying Strike, and then say a Warrior is nothing compared to a
Dervish in terms of pressure. But the downside of Wearying Strike is the Weakness you give yourself, and so far you have no anti-condition, except for Featherfoot Grace. 66% reduced damage really takes away from your pressure over time, and with a Warrior, you could just as easily go "Sever + Gash" or "Dismember + Executioner's". Warriors also offer a higher base armor, so you could free up "Watch Yourself!" for another skill. Here's an example of a Yaa build I ran with my warrior last week in Hero Battles, and this one could survive on it's own in most 1v1... and even 2v1's sometime, buying my other 3 heroes time to cap around.

Shield Bash (anti-assassin)
"You're All Alone!"
Dismember
Executioner's Strike
Frenzy
Healing Signet
Signet of Malice
Sprint

Play with that or a use a W/Mo for Mending Touch and see what you can get out of it for your build. Good luck!
If I solo, I only use WS as a finisher move. Otherwise at center shrine fights I run 2 monks with two copies of Dismiss condition they immediately take weakness off. The watch yourself is vital, not for me but it gives a decent boost of armor for my softy monks. If I try out a warrior thats one thing I'll be keeping. I hit 70+ consistantly with my attack skills (which I can nearly spam endlessly), a warrior won't be able to replicate that with regularity. But I'll try the build tonight and I'll post back my results.
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Old Apr 16, 2007, 09:08 PM // 21:08   #7
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25 energy isn't steep when you don't have to use it at all unless you die. Just make sure to micro your hero to use anthem of flame regularly when not in battle, and in battle use of anthem and GFTE should keep it up constantly.
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Old Apr 17, 2007, 06:19 AM // 06:19   #8
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http://guildwars.com/competitive/her...1F588}&lang=en

As you can see, the warrior swap hasn't gone too well for me. I went 6-9 before I gave up. I'll probably be sticking to my D/W for now, as for the soldier's fury-->aggressive refrain it works great. It requires more microing and becomes a pain when morgahn goes out of range (although usually I 2-2 split anyway), but the results are nice when I have something that can constantly inflict daze.

I would also like suggestions to my monk backline. I'm considering runnnig 2 prots, one with divert since hexes eat my build alive. Also, mass enchanting is annoying since my pressure relies 100% on physical attacks. I ran into a rank2000 guy running melee hate hexes (faintheartness, price of failure), two copies of guardian, and an aegis chain. Needless to say I was completely shutdown.
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